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AI Insights · Timothy · October 2025

Top 5 First Person Games in Australia: Q3 2025 Performance

Discover the Q3 2025 performance of top first-person games in Australia, with insights on downloads, revenue, and active users from Sensor Tower.

Top 5 First Person Games in Australia: Q3 2025 Performance

In the third quarter of 2025, the performance of the top five first-person games on a unified platform in Australia showed notable trends in downloads, revenue, and active user engagement. This data, sourced from Sensor Tower, provides key insights into the gaming landscape.

Call of Duty®: Mobile from Activision Publishing, Inc. experienced a fluctuating revenue trend, peaking at approximately $175K in late July before declining to around $142K by the end of September. Weekly downloads remained relatively stable, averaging around 4.5K, while active users decreased from 57K to about 33K over the quarter.

Minecraft: Dream it, Build it! by Mojang saw its revenue peak at nearly $74K in early July, with a gradual increase towards the end of the quarter, reaching around $64K. Downloads were steady, averaging about 3.5K weekly, while active users showed a slight decline from 37K to 29K.

Hunting Sniper: Showdown maintained a consistent revenue stream, starting at $32K and ending at $26K. Downloads decreased from 6K to about 2.2K, and active users fell from 18K to 14K over the quarter.

Blackjack 21: Blackjackist from KamaGames showed an upward trend in revenue, peaking at approximately $21K in late July. Weekly downloads fluctuated around 2.4K, while active users remained stable, averaging 8K throughout the quarter.

Finally, Chapters: Interactive Stories by Crazy Maple Studio, Inc. experienced a slight rise in revenue, reaching $14K by mid-August. Downloads peaked at 2.3K in early August, while active users trended downward from 1.4K to 1.5K by the end of September.

For more detailed insights and data, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025